It’s been quite some time since I played around with Unreal Engine. Unfortunately, I’ve had a lot of other things swallowing my time, and trying to get a spare few hours of game hacking has proved insanely difficult. I’ve had a bit of playtime with C++ coincidentally through another side project, so not all is lost. I’m hoping to get said side project finished as soon as possible to get back to the Light game.
I have been doing some story writing that could be used as the background of the light game too, so again, not a total loss, just no progress to share at this point.